Wooster Gaming Club

and the rest of John's Assmonkey Puppets

Published by Anonymous on 2/26/2004 12:37:00 PM


Drow racial mods (PHB, Forgotten Realms Corebook, Races of Faerun, & Dustin)
Since Drow are a variant of normal elves, a lot of this is PHB Elf stuff.
Stat Mods: -2 Con, +2 Dex, Int, Ch
Size and Movement: Medium, base speed 30 ft
Sleep: 4-hour trance, immunity to magic sleep and similar effects
Spell Resistance: 11+Character level
Will-Saves: +2 bonus to will-saves against all spells and spell-likes (Faith and Pantheons says stacks with normal elven Enchantment bonus, Dustin says no)
Spell-likes: (1/day as sorceror of character level; Dustin--rules say arcane spell failure applies, overrule for flavor?) Dancing Lights, Darkness, Fairie Fire
Nobles: Necklace with drow house insignia which will probably add another spell-like ability (levitation, divisible into round-length increments?)
Vision: Darkvision 120 ft and Infrared 30 ft
Light-blindness: Bright light (sunlight, Daylight, etc; not normal torches, candles, faerie fire) blinds for one rnd, -1 circumstance to all attacks, saves, checks while in bright light.
Keen Senses: +2 racial bonus on Listen, Search, Spot; Automatic search for secret doors as Elves.
Racial Weapon Proficiencies: Either longsword or rapier; all crossbows (not longbow, shortbow)
Racial Automatic lLanguages: Elven, Common, Undercommon, Drow Sign Language; Bonus Languages include Abyssal, Dwarven, Draconic, Goblin, Orc, Terran.
Favored Class: Wizard (male); Cleric (female)
Drow have +2 ECL, so our characters have first level skills, BAB, etc; but 3rd lvl gold.