Wooster Gaming Club

and the rest of John's Assmonkey Puppets

Published by John on 2/28/2006 09:21:00 AM


Well I had fun last night. This new comic shop has much potential.

Anyone interested in maybe playing a boardgame or something Friday night? Dustin is the comic shop open on Friday? I was wanting to get another Zombies game in :) Let me know what you guys think.

Published by John on 2/27/2006 05:20:00 PM


Just one question. Is the comic shop pants optional? =0

Published by Anonymous on 2/27/2006 05:00:00 PM


Just called Jeremy... See ya guys at 6:00 at the new shop.

Published by John on 2/27/2006 04:09:00 PM


Yeah it looks like the game is going to happen at the new comic store.

Dustin--Have you just not called Jeremy or do you not have his number?

Published by Bubbles on 2/27/2006 03:35:00 PM


So the game today is going to be at the new store?

Published by Anonymous on 2/27/2006 03:07:00 PM


Farva knows, I called him, the only one who dosent know is Jeremt G. The game is Going to be held at the new game store, where collection Connection used to be.

Published by Bubbles on 2/27/2006 02:49:00 PM


Anyone know farva's # ? i cant find it and he probley doesnt think anything is going on.

Published by John on 2/27/2006 02:41:00 PM


Guys if you see this bring your Call of Cthulu characters tonight. If you are new to our CoC campagin just bring yourselves and some dice :)

Published by Bubbles on 2/27/2006 01:48:00 PM


Im up for whatever.

Published by John on 2/27/2006 08:24:00 AM


Dustin asked me to run something tonight. I don't know why he told you guys there wasn't a game tonight. You guys still want to play? If no one responds I'll just go home and play my rat :)

Published by Jeremy on 2/27/2006 06:30:00 AM


I guess... if Dustin said no game, I won't argue with 'em.

See ya' next week. Unless anyone wants to do dinner, or somethin?

Published by Bubbles on 2/27/2006 03:03:00 AM


the game today is off?

allright looks like i get to level my pally some more haha

Published by dave on 2/26/2006 03:50:00 PM


so dusty told me the game is off ? i might not of been going i got a job at geen leaf . if u guys want to do boardgames or some thing call me.

Published by Bubbles on 2/20/2006 04:23:00 PM


http://www.gametab.com/news/493483/

Those guys are assholes....but also my new heros haha

Published by John on 2/15/2006 11:14:00 AM


I could probably do a poker game Saturday.

Okay I've cancelled my subscription again......... Just can't justify playing WoW when I would rather be playing my xbox or reading a book. My account is active till March the first. I may change my mind by then but I doubt it.

Published by Jeremy on 2/15/2006 01:27:00 AM


Flames are reserved for hot wings, or a good meal at an Indian resturaunt. You don't really get flames from your typical "We wash our tables with the same sponge we scrubbed the toilets with..." infections from a buffet.

Explosive diarrhea, sure. Flames, no.

As they say - what doesn't kill you, just makes you wish it did.




All:

Who is available for another Poker game this Saturday?

If food-bribes work, there will be meatballs served. (And maybe some chips and drinks, if anyone wants to bring something. <.< )

Published by John on 2/14/2006 05:35:00 PM


Good god were you guys trying to cause your asses to burst into flames? Just wrong..........

Published by Jeremy on 2/13/2006 05:10:00 PM


Didn't miss anything, John. Except the mass suicide attempt.

Dustin wasn't able to make it, so Farva, Bubbles, and myself decided to hit the just-reopened after 30+ major health violations buffet!

Published by John on 2/13/2006 09:59:00 AM


So hey what did I miss last week? You guys make White Wolf characters? Did Dustin kill anyone yet :P

See you all tonight.

Published by John on 2/09/2006 09:14:00 AM


Jeremy--Damn sounds like DDO is exactly what I thought it could turn out to be :(

Dustin--So what did I miss on Monday? More killing thrills and chills. I must know.

Bubbles--Hey let the guys in the guild know that I will be back on as soon as I get back from Vacation. I'm kind of missing the game. Sort of........... :P

Well that is all. See you guys on Monday. Post from Florida El Juan is out

Published by Jeremy on 2/08/2006 11:54:00 PM


So, I just got my invite for one of the DDO Stress Test Beta events yesterday. After setting up a long 2.5 Gig download for the "High Resolution" client thismorning, (A 1.5 Gig version with lower-resolution textures was available) I was able to install and run the program for the first time earlier this evening.

My first impressions of the game were quite poor. I've heard nothing good about the game from previous Beta testers after the Disclosure Agreement was lifted, so I had little expectations going in. In fact, the strongest praise I'd heard was "It's really fun... for about ten hours of gameplay."

Character creation is simple. You pick from a selection of the standard PHB races, plus a new addition (which may be from the Ebberon campaign...) known as the Warforged. A golem-type race, that receives only half-benifit from healing spells, but can be repaired and mended. You can customize your feats and attributes using the point-buy system, with a minimum score of 8. (-6 with racial mods. You cannot "sell" under 8.)

The textures a nice, though customization at this point is very minimal. Like WoW, everyone uses the same core body, just with different hairstyles and skin tones. They did, however, abandon the "eye candy" races. The men look like men, and the women... look like slightly less blocky men. (A good Darfen woman, indeed!) This may change for release, or be expanded on, but not likely at this point.

Stumpwater Jack, Level 1 Dwarf Cleric was born.

I started off on a pier in some nondescript city, surrounded by hundreds of other identical-looking new adventurers swinging weapons and hitting air. The controls were basic - manuver with the keyboard, mouselook around. Left click targets items and enemies. Right click swings your weapon.

Now, I've never liked these kinds of combat systems. It wasn't the Diablo-like right-click-to-attack system, but instead the "Right-click and you swing your weapon in the air. If you're close enough to hit, you might..." system from the newer Legend of Zelda-like games. There was an "auto-attack" feature that could be clicked on once you made contact with an enemy that allowed you to just continue swinging. But, I moved on.

The path led to an inn. Because all adventureres start at the inn. That's what they do. The NPCs were obviously marked with a different color nametag, and the objective points illustrated with big blue arrows. The first objective was simple - go inside and talk to someone else.

In we go to a room that was packed full. (Again, expected. This is only a few hours into the Beta event's opening... it's not like anyone had places to go.) I found the target, and accepted another small training quest. It was your basic "first quest" like in any good console game, where you're introduced to all of your basic abilities one at a time. Jumping, climbing, opening doors, levers, chests, etc. And your first experience with breaking random world objects to steal the goodies hidden inside!

Crate? Break it. Barrel? Break it.

This is also where I experienced my first bugs. Not little, to-be-expected Beta bugs. These were game-halting terrain glitches. I got stuck on the crates we were expected to be climbing on and around in that area of the "Training Area." Lots of rubberbanding. The character would move forward a few steps, then glitch back to some invisible snag point. Jumping sometimes cleared it. Sometimes not.

I managed to get myself up on a ledge to open a hidden chest. Trying to jump down off the ledge back to the ground got me again, stuck on something. He'd hit the edge, then snap back a few steps. He again couldn't move from his spot. After a few more minutes of struggling, I managed to jump clear of whatever invisible terrain glitch I was snagged on, and fall towards the floor...

... I never landed. The poor Dwarf glitched back to the ledge, only to walk off and fall again. The character at this point was unresponsive, stuck in a non-stop fall-band-fall-again.

Logging out didn't work. So I had to quit the game. With a sigh, I loaded the client again and restarted. Logging back into Stumpwater, I found myself in the exact position I'd left off at before. The fall, this time, completed, and I finally touched floor.

"It's a Beta..." I told myself. "Some bugs should be expected." Taking two steps forward, I moved towards my next objective. Only to spring back to my original position again.

Gaah. I filled out a big report form, noting that there was no "unstuck" feature. It would be delt with by a GM. No. Not waiting for a GM literally 30 seconds from the starting zone. Quit again. Restart. Delete Stumpwater. Reroll Stumpwater II.

Stumpwater was run back to the inn to accept the quest. For the sake of simplicity, I avoided all exploring and just went straight to my goals. I collected a few stone things out of chests, and beat down a few spiders. Cast a few spells.

Magic is apparently handled by a "spell point" system. I wasn't able to play around with it long enough to understand it fully, and couldn't even get one of the spells to work, but... uh. I was immortal in training mode anyway. The spiders weren't doing any damage when they hit, so I just beat them down with my mace.

Sucess! For completing the first quest, you gain a level. Leveling up reminded me of City of Heroes. Skills are modified by various minor upgrades. I chose one that gave me a 20% bonus to my 1st level healing spells, and moved on.

I moved out back into the inn, with a few healing potions and some copper coin, ready to seek out my first adventure. I walked towards the door of the inn, towards the wilderness...

... and got stuck on a loose board on the inn floor. I ran forward a few steps, only to get glitched back to my place in the middle of open floor. Stuck again.


This should be expected from an early Beta. Not a public stress test this close to the release date. If they can't even properly debug the noobie zone, I'm afraid of what the rest of the world has to offer.

It's an EQ-style version of the Temple of Elemental Evil. Except between the long slowdowns and game freezes, you could actually play Temple.

Quit to Windows.
Program Files.
Uninstall.